Hey Guys,
My name is Oleksandr; I am the co-founder of AlphaPoker.
We had this discussion linked to us by a team member, and I would like to try to answer some of the points raised and clear up misconceptions on how and what we provide.
I would like to add that this brochure was meant only for pre-release and was not ready for public viewing. However, your discussion has been productive and insightful; I think there are a few key takeaways which we will improve on, especially around our messaging. I will answer your questions keeping in mind that I need to be mindful of our IP.
In the brochure we avoid promoting “GTO ranges” we were careful to provide approximations. We have 3 layers to our AI engine; this allows us to attack multiple pots, different stack sizes and raise bets.
We have taken a blended approach to real-time solves and pre-solved solutions, this is what allows us to return results for all spots within seconds. Its fast, effective and fit for purpose. On the rare occasion, it does yield unusual recommendations, but these are sub 1%, and our team are actively making updates to our engine.
In regards to putting villain on a ‘range’, we provide a solid “default” game-plan, meaning we assume the villain is playing near optimal. With expected values of each decision provided, you can use that information with any other “reads or exploitative data you have gathered” to deviate from the Alpha Poker recommendations. This is going to evolve rapidly, and we have started working on player-specific recommendations.
Stealth has been one of the more manageable challenges to overcome, we are confident that unless specifically targeted, sites will not be able to detect Alpha Poker running. We also have caps on our player pool to reduce the risk of exposure.
The goal is to increase profit by
- Providing our members with decisions/lines that play a stronger more defined strategy.
- The ability to play longer sessions also becomes more comfortable.
- Other opportunity costs that professional poker players have to give up to stay ahead.
sn0w wrote:
mlatinjo might be closer to the truth than he expects.
Speaking from experience: online gto is hard. Very hard.
Suppose you are on the flop, hu 100bb, single-raised pot. Quite common spot. Let's consider cfr+ as our solver.
UofA did 1k iterations on the flop in their DeepStack, Sandholm & Brown did 1k-1.5k iterations on the turn. Let's not push it and suppose that our solver gives acceptable convergence in 200 iterations - which is already a gross assumption.
Average reaction time in hu is 5 seconds, so we are expecting an average iteration time = 5000 ms / 200 iterations = 25 ms per iteration.
And that's where the big problems come. Remember that cfr+ is a vector-vector algorithm, so it must went through all nodes, all turns, all rivers. An average tree in our situation is 120-150 nodes. Solver must process single node with all boards in less than 1ms, and it's just plain impossible with current computation power.
You are spot on! Currently, it is impossible to provide real-time `GTO’ solutions in sub 10 seconds. If someone is promoting this, you should think twice.
We did not approach this in the same way as research institutes, as our objective for Alpha Poker is not aligned, we have no intentions of becoming a bot.
sn0w wrote:
So, their solution must be abstracted to unknown degree (knowledge brings fear, eh?
) or they are using a precomputed solution at least on the flop. Precomputed solutions are easily exploitable.
As I mentioned before we use a blended strategy, but whether we provide precomputed solutions or use other methods, the opponent does not know of this. If I provide you OTB_Redbaron’s strategy on paper, of course, you can pick it apart and find ways to make money, until he realises you have this paper and then the meta begins.
sn0w wrote:
And even more, they are providing eq solutions in chinese rooms which is a very specific case: super deep stacks (300 bb+) and various antes up 1 bb, making eq computations even more complex.
All in all, I think they might provide _some_ eq solutions, but their quality is questionable.
Again you must consider what we are providing – an Assistance program. If you are one of the few players in the world with an eidetic memory and top notch exploitative game, then Alpha Poker’s value is questionable. However, we know our target demographic love to know their strategic options when facing tough decisions.
mlatinjo wrote:
Real time gto solvers are using precomputed gto solutions which are stored on the servers. It requires powerfull servers with a lot of storage. That is why it can provide gto solution in short time making it applicable real time. But off course they can't solve all spots, there are so many, and they can't solve multiway pots.
You are assuming all services take this approach. (if any exist for nlhe cash games - please share)
We appreciate all the comments, feedback and thought-provoking discussion. It is great to see a community of poker enthusiasts, professionals and hackers come together and push the boundaries.
If you would like to ask any further questions, feel free to email me (My email is in the brochure).
Oleksander)