concretemixer wrote:
I think the right way is to make effective stack size a part of abstraction and solve a game severa times
I don't understand what you exactly mean. I'm training a model for a certain eff. stack size, but even if the effective stack size is exactly right (e.g. first hand, 25bb each), the difference comes not from different stack sizes but from different actions taken. Or do you suggest to search games with other different stack sizes, look for the node with the same history and find the node with the best matching SPR?