Poker-AI.org

Poker AI and Botting Discussion Forum
It is currently Mon Nov 13, 2023 2:32 pm

All times are UTC




Post new topic  [ 32 topics ]  Go to page 1, 2  Next
 Topics   Author   Replies   Views   Last post 
Announcements
No unread posts *** Poker Papers Rules ***

Coffee4tw

0

13149

Thu Mar 14, 2013 4:12 pm

Coffee4tw View the latest post

No unread posts General Rules

spears

0

71865

Tue Mar 12, 2013 11:50 am

spears View the latest post

No unread posts Archive

spears

15

318927

Thu Aug 01, 2013 10:47 am

Woden View the latest post

Topics
No unread posts AlphaBluff: An AI-Powered HUNL Poker Video Game

poker_scientist

2

3716

Tue Oct 18, 2022 9:23 pm

nbiresev View the latest post

No unread posts Superhuman AI for multiplayer poker

botishardwork

14

18191

Fri Apr 08, 2022 9:52 am

spears View the latest post

No unread posts ASHE: Adaptation and opponent exploitation HUNL

csrev

15

19818

Mon Oct 11, 2021 12:09 pm

PaulSmt View the latest post

No unread posts Artificial Intelligence Goes All-In: Computers Playing Poker

spears

4

12824

Fri Mar 19, 2021 12:04 am

someone_else View the latest post

No unread posts Attachment(s) Heads-up limit hold’em poker is solved

flopnflush

15

46794

Tue Nov 10, 2020 7:08 am

horizonman View the latest post

No unread posts Sliding Windows to Generate Action Abstractions

Coffee4tw

15

52355

Tue Apr 07, 2020 6:23 pm

doberso View the latest post

No unread posts Attachment(s) Evaluating State-Space Abstractions in Extensive-Form Games

[ Go to pageGo to page: 1, 2 ]

proud2bBot

29

116780

Wed Jul 17, 2019 1:52 am

HontoNiBaka View the latest post

No unread posts DeepStack: Expert-Level Artificial Intelligence in No-Limit

botishardwork

12

37071

Sat Mar 24, 2018 4:10 pm

HontoNiBaka View the latest post

No unread posts Superhuman AI for heads-up no-limit poker

spears

0

10180

Mon Jan 01, 2018 12:13 pm

spears View the latest post

No unread posts Attachment(s) A Fast and Optimal Hand Isomorphism Algorithm (2013)

[ Go to pageGo to page: 1, 2 ]

ConvexPolytope

28

130283

Fri Apr 14, 2017 5:09 pm

HontoNiBaka View the latest post

No unread posts Action Translation in Games with Large Action Spaces

sn0w

8

35454

Wed Nov 02, 2016 12:41 pm

DanielMark View the latest post

No unread posts A Pattern Learning Strategy Using Convolutional Networks

Orac

6

26756

Thu Sep 08, 2016 2:50 am

SkyBot View the latest post

No unread posts Robust Strategies and Counter Strategies

abanger

0

17943

Sat Mar 05, 2016 6:33 pm

abanger View the latest post

No unread posts My Reflections on the First Man vs. Machine No-Limit HE

ocara

0

24966

Tue Oct 20, 2015 2:23 pm

ocara View the latest post

No unread posts Better Algorithm for Reducing Matrix Forms

cantina

0

17578

Wed May 20, 2015 2:52 pm

cantina View the latest post

No unread posts Potential-Aware Imperfect-Recall Abstraction with EMD

Alan Napier

5

28143

Sat Dec 20, 2014 5:02 pm

flopnflush View the latest post

No unread posts Pure CFR - 2013 AAAI CPC NLHE HU 2nd place's CFR algorithm

thewannabe

1

16199

Sun Sep 28, 2014 1:50 pm

HontoNiBaka View the latest post

No unread posts Clustering Players to Improve Opponent Modelling [2014]

ibot

0

13668

Tue Sep 09, 2014 8:35 pm

ibot View the latest post

No unread posts A bunch of recent poker papers (2014)

nemesis17

0

13112

Mon Jul 28, 2014 9:39 pm

nemesis17 View the latest post

No unread posts Solving Imperfect Information Games Using Decomposition

MrNice

0

12286

Sun Jun 15, 2014 1:44 pm

MrNice View the latest post

No unread posts Hand Development in the von Neumann and Newman Poker Models

pokerpaper

1

15497

Fri Sep 13, 2013 6:33 pm

cantina View the latest post

No unread posts Slumbot NL: Solving Large Games with Counterfactual Regret..

Isildur11

2

17947

Thu Sep 12, 2013 7:01 pm

thewannabe View the latest post

No unread posts Attachment(s) Efficient MCCFR in Games with Many Player Actions (2012)

Joshua

7

28969

Sun Jun 30, 2013 10:02 pm

Isildur11 View the latest post

No unread posts CFR-D: Solving Imperfect Information Games Using Decompositi

pumpkinpuree

2

18258

Fri May 17, 2013 8:46 pm

LOLWorld View the latest post

No unread posts Automating Collusion Detection in Sequential Games

longshot

0

14154

Mon May 13, 2013 6:41 pm

longshot View the latest post

Display topics from previous:  Sort by  
Post new topic  [ 32 topics ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


Unread posts Unread posts    No unread posts No unread posts    Announce Announcement
Unread posts [ Popular ] Unread posts [ Popular ]    No unread posts [ Popular ] No unread posts [ Popular ]    Sticky Sticky
Unread posts [ Locked ] Unread posts [ Locked ]    No unread posts [ Locked ] No unread posts [ Locked ]    Moved topic Moved topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Group