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Topics |
Author |
Replies |
Views |
Last post |
Announcements |
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*** Poker Papers Rules ***
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Coffee4tw |
0 |
13148 |
Thu Mar 14, 2013 4:12 pm
Coffee4tw
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General Rules
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spears |
0 |
71861 |
Tue Mar 12, 2013 11:50 am
spears
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Archive
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spears |
15 |
318923 |
Thu Aug 01, 2013 10:47 am
Woden
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Topics |
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AlphaBluff: An AI-Powered HUNL Poker Video Game
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poker_scientist |
2 |
3715 |
Tue Oct 18, 2022 9:23 pm
nbiresev
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Superhuman AI for multiplayer poker
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botishardwork |
14 |
18190 |
Fri Apr 08, 2022 9:52 am
spears
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ASHE: Adaptation and opponent exploitation HUNL
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csrev |
15 |
19817 |
Mon Oct 11, 2021 12:09 pm
PaulSmt
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Artificial Intelligence Goes All-In: Computers Playing Poker
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spears |
4 |
12823 |
Fri Mar 19, 2021 12:04 am
someone_else
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Heads-up limit hold’em poker is solved
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flopnflush |
15 |
46793 |
Tue Nov 10, 2020 7:08 am
horizonman
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Sliding Windows to Generate Action Abstractions
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Coffee4tw |
15 |
52354 |
Tue Apr 07, 2020 6:23 pm
doberso
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Evaluating State-Space Abstractions in Extensive-Form Games
[ Go to page: 1, 2 ]
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proud2bBot |
29 |
116778 |
Wed Jul 17, 2019 1:52 am
HontoNiBaka
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DeepStack: Expert-Level Artificial Intelligence in No-Limit
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botishardwork |
12 |
37070 |
Sat Mar 24, 2018 4:10 pm
HontoNiBaka
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Superhuman AI for heads-up no-limit poker
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spears |
0 |
10179 |
Mon Jan 01, 2018 12:13 pm
spears
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A Fast and Optimal Hand Isomorphism Algorithm (2013)
[ Go to page: 1, 2 ]
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ConvexPolytope |
28 |
130282 |
Fri Apr 14, 2017 5:09 pm
HontoNiBaka
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Action Translation in Games with Large Action Spaces
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sn0w |
8 |
35453 |
Wed Nov 02, 2016 12:41 pm
DanielMark
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A Pattern Learning Strategy Using Convolutional Networks
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Orac |
6 |
26755 |
Thu Sep 08, 2016 2:50 am
SkyBot
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Robust Strategies and Counter Strategies
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abanger |
0 |
17942 |
Sat Mar 05, 2016 6:33 pm
abanger
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My Reflections on the First Man vs. Machine No-Limit HE
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ocara |
0 |
24965 |
Tue Oct 20, 2015 2:23 pm
ocara
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Better Algorithm for Reducing Matrix Forms
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cantina |
0 |
17577 |
Wed May 20, 2015 2:52 pm
cantina
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Potential-Aware Imperfect-Recall Abstraction with EMD
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Alan Napier |
5 |
28142 |
Sat Dec 20, 2014 5:02 pm
flopnflush
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Pure CFR - 2013 AAAI CPC NLHE HU 2nd place's CFR algorithm
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thewannabe |
1 |
16199 |
Sun Sep 28, 2014 1:50 pm
HontoNiBaka
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Clustering Players to Improve Opponent Modelling [2014]
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ibot |
0 |
13668 |
Tue Sep 09, 2014 8:35 pm
ibot
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A bunch of recent poker papers (2014)
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nemesis17 |
0 |
13112 |
Mon Jul 28, 2014 9:39 pm
nemesis17
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Solving Imperfect Information Games Using Decomposition
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MrNice |
0 |
12286 |
Sun Jun 15, 2014 1:44 pm
MrNice
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Hand Development in the von Neumann and Newman Poker Models
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pokerpaper |
1 |
15497 |
Fri Sep 13, 2013 6:33 pm
cantina
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Slumbot NL: Solving Large Games with Counterfactual Regret..
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Isildur11 |
2 |
17947 |
Thu Sep 12, 2013 7:01 pm
thewannabe
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Efficient MCCFR in Games with Many Player Actions (2012)
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Joshua |
7 |
28969 |
Sun Jun 30, 2013 10:02 pm
Isildur11
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CFR-D: Solving Imperfect Information Games Using Decompositi
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pumpkinpuree |
2 |
18257 |
Fri May 17, 2013 8:46 pm
LOLWorld
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Automating Collusion Detection in Sequential Games
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longshot |
0 |
14153 |
Mon May 13, 2013 6:41 pm
longshot
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