Poker-AI.org Poker AI and Botting Discussion Forum 2013-12-01T23:02:45+00:00 http://poker-ai.org/phpbb/feed.php?f=22&t=2642 2013-12-01T23:02:45+00:00 2013-12-01T23:02:45+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=2642&p=5362#p5362 <![CDATA[Re: How it called in english]]> now available on https://github.com/neftons-poker-lab/Poker_FSM

Decided to open the source code. I`m bad programmer. But logic like works.
I will be glad the advice what to change, or found bugs.

Now it is only for 3-9 seats poker table without rake. But it is not hard to upgrade it to universal.

Statistics: Posted by nefton — Sun Dec 01, 2013 11:02 pm


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2013-11-18T22:10:09+00:00 2013-11-18T22:10:09+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=2642&p=5291#p5291 <![CDATA[Re: How it called in english]]> Just FSM without Card Compare about 900 lines of code :shock:

And that after 2nd hard refactoring;

*.exe in attachment

R/a = rise available
example comands:
save 1.txt
save 2
call 500
fold
... ets

Statistics: Posted by nefton — Mon Nov 18, 2013 10:10 pm


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2013-11-16T11:16:53+00:00 2013-11-16T11:16:53+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=2642&p=5263#p5263 <![CDATA[Re: How it called in english]]> http://www.boost.org/doc/libs/1_55_0/li ... index.html
http://statecharts.org/documentation.html

Statistics: Posted by spears — Sat Nov 16, 2013 11:16 am


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2013-11-16T09:52:54+00:00 2013-11-16T09:52:54+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=2642&p=5262#p5262 <![CDATA[Re: How it called in english]]> I'm trying to make a FSM for tournament poker (no rake) for 9 people. It was harder than I thought. Poker FSM in general - too difficult task for me yet.

Statistics: Posted by nefton — Sat Nov 16, 2013 9:52 am


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2013-11-16T09:24:28+00:00 2013-11-16T09:24:28+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=2642&p=5261#p5261 <![CDATA[Re: How it called in english]]> Statistics: Posted by spears — Sat Nov 16, 2013 9:24 am


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2013-11-15T14:23:05+00:00 2013-11-15T14:23:05+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=2642&p=5255#p5255 <![CDATA[Re: How it called in english]]> poker finite state machine

They are not C++ but take a look at existing solutions in other languages
cubeia
https://code.google.com/p/cspoker/
alberta game server

Statistics: Posted by spears — Fri Nov 15, 2013 2:23 pm


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2013-11-15T13:07:10+00:00 2013-11-15T13:07:10+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=2642&p=5254#p5254 <![CDATA[How it called in english]]> One of the key classes is poker_machine. Mathematical image of the game.
Imaginary table with the players, which changes its state from external orders (moves). While clearly following the rules of poker. (including incompleet rise, side pots, ets). Just one deal.

I try to find something like this - but none. Just many programs with primitive incapsulation like (class player) and many many wrong code. (no incompleet rise, no side pots, even hand compare false). Usabiliti in future programs on poker theme = 0;

May be "poker machine" "poker c++" is wrong questions to Google? :)

I do not believe that such a desired class came to a head just me.

Statistics: Posted by nefton — Fri Nov 15, 2013 1:07 pm


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