Also I changed OTB to run all possible permutations, for that to be possible I cache all enumeration results (and all instantiations of one bot count as that bot to reduce # of permutations). So for a really good test with all permutations I would have to adapt your bots to that. However, just doing a default OTB run without all permutations should be easy.
Edit: ah sorry, with your client-server architecture it will not be possible to use my enumeration cache (I'm used to run 50k-400k games per second, with your bot it will take much longer...).
Edit2: I have many bots, very aggro ones, very passive ones, all kinds of bots. So a good test would have to run against many of those. It would probably take too long with your bots to be feasible.Statistics: Posted by SkyBot — Fri Feb 20, 2015 5:08 pm
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