Poker-AI.orgPoker AI and Botting Discussion Forum2015-10-11T11:08:40+00:00http://poker-ai.org/phpbb/feed.php?f=24&t=29322015-10-11T11:08:40+00:002015-10-11T11:08:40+00:00http://poker-ai.org/phpbb/viewtopic.php?t=2932&p=6839#p6839* Previous bug in Waugh's indexer is fixed * I replaced my evaluators (HS, EHS, EHS2) with one big table : In the artifact net.funkyjava.gametheory.gameutil.poker.he.evaluators , the class AllHoldemHSTables can compute, write and load (zipped) : - Preflop EHS - Preflop EHS2 - Flop HS, EHS, EHS2 - Turn HS, EHS, EHS2 - River HS Those numbers are stored as doubles (so it's 1,35GB uncompressed). They are accessed using Waugh's indexer as provided by the class methods. To avoid the one hour computation, I uploaded the resulting zip file containing all that : http://uptobox.com/69dp3m8xe1p1
Hope someone will find this useful
Statistics: Posted by Pitt — Sun Oct 11, 2015 11:08 am
]]>2015-09-26T14:44:49+00:002015-09-26T14:44:49+00:00http://poker-ai.org/phpbb/viewtopic.php?t=2932&p=6823#p6823That may be a download error as Github generates the zip, not me. I tried and didn't have this problem. The standard way to get my repository is to use git and clone, it could work for you as a workaround.
BTW I found a bug in my Waugh's perfect indexer, it handles properly only two groups indexing (indexing 2-3-1 groups for turn won't work for example).
Statistics: Posted by Pitt — Sat Sep 26, 2015 2:44 pm
]]>2015-09-26T14:14:54+00:002015-09-26T14:14:54+00:00http://poker-ai.org/phpbb/viewtopic.php?t=2932&p=6822#p6822 I tryed to download your Zip File from Git
But I could not open the ZIP File because the Archive is corrupt.
Tom
Statistics: Posted by Tom — Sat Sep 26, 2015 2:14 pm
]]>2015-08-04T05:48:31+00:002015-08-04T05:48:31+00:00http://poker-ai.org/phpbb/viewtopic.php?t=2932&p=6787#p6787Statistics: Posted by spears — Tue Aug 04, 2015 5:48 am
]]>2015-08-03T22:03:09+00:002015-08-03T22:03:09+00:00http://poker-ai.org/phpbb/viewtopic.php?t=2932&p=6786#p6786 I always crawled this forum, contributed on some topics, but never give you code that could be useful, so here I do !
It's a Java (using Maven) library that contains a generic implementation of CSCFRM as well as tools to build games, particularly poker games.
I won't copy/paste the readme file that contains a full description of it and of it state, please take 2 minutes to read it, I think there are definitely good things in it
I'm thinking to a much better abstraction of games to make other CFRM algorithm run on generic games that could benefit of a huge performance boost but it's not for tomorrow. If you want to discuss anything of future improvements, contributions or wishes, don't hesitate to contact me !
My latest implementation is the Java version of Kevin Waugh's perfect indexer : viewtopic.php?f=25&t=2660
PS : I wanted to finish a generic NLHE game (with generic LUT, bucketing...) before posting it here, but as I want to change my model, it will take a while so it's useless to do it now
Statistics: Posted by Pitt — Mon Aug 03, 2015 10:03 pm