Poker-AI.org Poker AI and Botting Discussion Forum 2021-10-17T04:50:52+00:00 http://poker-ai.org/phpbb/feed.php?f=26&t=3125 2021-10-17T04:50:52+00:00 2021-10-17T04:50:52+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=8843#p8843 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by PozziBros — Sun Oct 17, 2021 4:50 am


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2021-09-05T13:11:14+00:00 2021-09-05T13:11:14+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=8818#p8818 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Let me remind you that our software has nothing to do with the poker client process. Hand history is formed on the fly after optical recognition of the elements of the poker table (stacks, cards, etc.) OCR. All work on recognition, formation of hand histories, sending / receiving requests to / from the solver is done on the second computer.
Regarding the discovery of our Poker RTA.
1. The CheckMath solver is designed for a GTO strategy game, so it is very difficult to isolate areas of the game where the game's strategy indicated that it was formed according to some pattern.
2. Our technology does NOT use any of the poker client image capture methods used in these cases. I'm talking about remote desktop control (RDP), virtual machine, TeamViewer, etc.
Our technology requires the use of two system units and at least one monitor with a FULL HD resolution (1920 x 1080). On one computer (less productive) the poker client runs and the player plays as usual. All other software runs on the second computer (productive). There, on the second computer, the advice of the Hero's move is displayed.
We do not give a 100% guarantee that the account will be banned. But, if you follow all our recommendations shown in numerous video instructions, then with a high degree of confidence we can say that our software will not give a reason to ban your account. This is evidenced by statistics - no one reported about the ban of the account due to the fault of our software.

The subscription currently includes the game in 13 rooms. Games supported: Cash 2-6max and Spin and Go. The subscription price varies from the maximum limit you play. For more details see here

Who cares
EN:
our FAQ
general information
RU:
our FAQ
general information

Statistics: Posted by XStalker — Sun Sep 05, 2021 1:11 pm


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2020-09-21T17:09:22+00:00 2020-09-21T17:09:22+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=8500#p8500 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Renaud123 wrote:

Interested: pm please.

I am interested as well. My issue is I am very computer dumb and would suck at setting up stealth unless I had a really simple step by step guide. I play on PokerStars so definitely need it. Are there any simple guides out there for setting it up specifically for the purpose of this?

Statistics: Posted by Kool_Aid — Mon Sep 21, 2020 5:09 pm


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2018-12-20T10:47:41+00:00 2018-12-20T10:47:41+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7829#p7829 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Alpha_Poker wrote:

Hey guys,

Sorry for the confusion, The email on our site is a 'burner' email, we use it to protect us from spam.

We have had a lot of interest lately and we do our best to reply to all enquiries within 24 hours. If you checked the brochure down the bottom is has our direct email.

If you still can not get in touch our email are as such:

[email protected]

or contact me directly

[email protected]

Alternatively we check our inbox here every 48 hours at Poker-AI forums so feel free to use that medium as well.

Regards,
Oleksander.



Hi! i'm also interested
pm me, please

Statistics: Posted by Zara — Thu Dec 20, 2018 10:47 am


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2018-08-23T09:56:22+00:00 2018-08-23T09:56:22+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7734#p7734 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Boreku wrote:

New to forums, Not sure if in correct place to post this (please move if needed mods)

has anyone used this software? a friend of mine suggested to take a look, looks like a great idea and support seem super friendly but also looks new to the market so im curious if anyone can give feedback before i try it out?

https://gyazo.com/b3c6c79fd3f7318786c36ddd77c0e28c
https://gyazo.com/d377853996ab9980994909d2beaff04c
https://gyazo.com/c06bf1fe907153d591f25f2c5c845159

they are related to this site http://www.alphapoker.org


I send some emails to find out about this, no one replied me. can you have access to this GTO assistance?

Statistics: Posted by pokerbot7 — Thu Aug 23, 2018 9:56 am


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2018-08-20T11:21:20+00:00 2018-08-20T11:21:20+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7730#p7730 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by Renaud123 — Mon Aug 20, 2018 11:21 am


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2018-05-12T08:26:33+00:00 2018-05-12T08:26:33+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7634#p7634 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by playbot1985 — Sat May 12, 2018 8:26 am


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2018-05-05T01:34:25+00:00 2018-05-05T01:34:25+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7628#p7628 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]>
Sorry for the confusion, The email on our site is a 'burner' email, we use it to protect us from spam.

We have had a lot of interest lately and we do our best to reply to all enquiries within 24 hours. If you checked the brochure down the bottom is has our direct email.

If you still can not get in touch our email are as such:

[email protected]

or contact me directly

[email protected]

Alternatively we check our inbox here every 48 hours at Poker-AI forums so feel free to use that medium as well.

Regards,
Oleksander.

Statistics: Posted by Alpha_Poker — Sat May 05, 2018 1:34 am


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2018-05-04T09:08:26+00:00 2018-05-04T09:08:26+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7627#p7627 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by HontoNiBaka — Fri May 04, 2018 9:08 am


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2018-05-03T15:55:22+00:00 2018-05-03T15:55:22+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7624#p7624 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by akuros — Thu May 03, 2018 3:55 pm


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2018-08-26T08:47:42+00:00 2018-04-29T01:41:19+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7620#p7620 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by mlatinjo — Sun Apr 29, 2018 1:41 am


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2018-04-27T16:12:37+00:00 2018-04-27T16:12:37+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7619#p7619 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> I had many people claiming, that the site will create set over set situations and so on more often, because it generates more rake, but I never observed that.
Collusion is just missing security, it's not the site's fault directly, I mean you can bot on most sites, but I still would not call them rigged.

Statistics: Posted by HontoNiBaka — Fri Apr 27, 2018 4:12 pm


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2018-04-27T10:20:23+00:00 2018-04-27T10:20:23+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7618#p7618 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by mlatinjo — Fri Apr 27, 2018 10:20 am


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2018-04-22T19:22:40+00:00 2018-04-22T19:22:40+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7609#p7609 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by HontoNiBaka — Sun Apr 22, 2018 7:22 pm


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2018-04-22T09:54:00+00:00 2018-04-22T09:54:00+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7608#p7608 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by mlatinjo — Sun Apr 22, 2018 9:54 am


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2018-04-18T10:41:37+00:00 2018-04-18T10:41:37+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7601#p7601 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by HontoNiBaka — Wed Apr 18, 2018 10:41 am


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2018-04-17T23:01:22+00:00 2018-04-17T23:01:22+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7599#p7599 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> uses your tool it is a high risk of getting banned and risk losing a lot of money in account.

Statistics: Posted by mlatinjo — Tue Apr 17, 2018 11:01 pm


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2018-04-16T16:22:23+00:00 2018-04-16T16:22:23+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7597#p7597 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by HontoNiBaka — Mon Apr 16, 2018 4:22 pm


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2018-04-16T14:04:47+00:00 2018-04-16T14:04:47+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7595#p7595 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]>
Thanks for your response and glad that I could clear up our approach.

mlatinjo wrote:

Hi Oleksandr nice to meet you and thanks for the nice explanations.

I thought that the intention of the tool is to play as a bot or that any user should follow 100% of instructions. But if the intention is that it displays solid ranges, and opponent
should use own skills to use that advice to make better strategic decision (even if making exploitative) in that case it makes sense for me.


The objective of our software is not to ruin the game We love. Poker is evolving, more bots are appearing, collusion is prevalent online and there are closed groups that have built their own software which aren’t publically available.

mlatinjo wrote:

What is not clear to me is why don't you use it as a bot if you already have to use stealth? It shouldn't be hard to improve it to play also exploitative vs weak opponents.
Also, why would you sell this tool to some guys if it is going to print money? why not keep edge for yourself? Also why only to limited number of guys (i actually think that it is kind of commercial only limited)? Is your tool able to read table information, read previous actions of villain's all automatically, or user has to do it manually?


Our team are technologists at heart. We enjoy the research and data science element of poker. Alpha Poker allows us to do something we are passionate about and support others. In saying that, one of our team members is a professional poker player for many years and provides great feedback by using and testing our software.

mlatinjo wrote:

Quote:
In regards to putting villain on a ‘range’, we provide a solid “default” game-plan, meaning we assume the villain is playing near optimal.

Does it mean that you define villain range using some set of predefind rules, or you use gto solution for villain range assumption?

You also wrote that it can handle multiple bet sizes, raise sizes. How many exactly? Is it just handling few bet sizes or any possible bet size and raise size? same question for stack sizes. For me that is the crucial question for real time "approximated gto solver"


Alpha Poker does automatically read all table action in real-time and presents the spot within seconds to the user.

We do the latter and approximate ranges as best as currently possible.

We have built Alpha Poker to handle, solve and return a response for all scenarios. Our blended strategy returns very accurate approximations.

Statistics: Posted by Alpha_Poker — Mon Apr 16, 2018 2:04 pm


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2018-04-13T22:16:46+00:00 2018-04-13T22:16:46+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7587#p7587 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]>
I thought that the intention of the tool is to play as a bot or that any user should follow 100% of instructions. But if the intention is that it displays solid ranges, and opponent
should use own skills to use that advice to make better strategic decision (even if making exploitative) in that case it makes sense for me.

What is not clear to me is why don't you use it as a bot if you already have to use stealth? It shouldn't be hard to improve it to play also exploitative vs weak opponents.
Also, why would you sell this tool to some guys if it is going to print money? why not keep edge for yourself? Also why only to limited number of guys (i actually think that it is kind of commercial only limited)? Is your tool able to read table information, read previous actions of villain's all automatically, or user has to do it manually?

Quote:

In regards to putting villain on a ‘range’, we provide a solid “default” game-plan, meaning we assume the villain is playing near optimal.

Does it mean that you define villain range using some set of predefind rules, or you use gto solution for villain range assumption?

You also wrote that it can handle multiple bet sizes, raise sizes. How many exactly? Is it just handling few bet sizes or any possible bet size and raise size? same question for stack sizes. For me that is the crucial question for real time "approximated gto solver"

Statistics: Posted by mlatinjo — Fri Apr 13, 2018 10:16 pm


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2018-04-13T09:47:07+00:00 2018-04-13T09:47:07+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7585#p7585 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]>
My name is Oleksandr; I am the co-founder of AlphaPoker.

We had this discussion linked to us by a team member, and I would like to try to answer some of the points raised and clear up misconceptions on how and what we provide.

I would like to add that this brochure was meant only for pre-release and was not ready for public viewing. However, your discussion has been productive and insightful; I think there are a few key takeaways which we will improve on, especially around our messaging. I will answer your questions keeping in mind that I need to be mindful of our IP.

In the brochure we avoid promoting “GTO ranges” we were careful to provide approximations. We have 3 layers to our AI engine; this allows us to attack multiple pots, different stack sizes and raise bets.

We have taken a blended approach to real-time solves and pre-solved solutions, this is what allows us to return results for all spots within seconds. Its fast, effective and fit for purpose. On the rare occasion, it does yield unusual recommendations, but these are sub 1%, and our team are actively making updates to our engine.

In regards to putting villain on a ‘range’, we provide a solid “default” game-plan, meaning we assume the villain is playing near optimal. With expected values of each decision provided, you can use that information with any other “reads or exploitative data you have gathered” to deviate from the Alpha Poker recommendations. This is going to evolve rapidly, and we have started working on player-specific recommendations.

Stealth has been one of the more manageable challenges to overcome, we are confident that unless specifically targeted, sites will not be able to detect Alpha Poker running. We also have caps on our player pool to reduce the risk of exposure.

The goal is to increase profit by
- Providing our members with decisions/lines that play a stronger more defined strategy.
- The ability to play longer sessions also becomes more comfortable.
- Other opportunity costs that professional poker players have to give up to stay ahead.

sn0w wrote:

mlatinjo might be closer to the truth than he expects. :D

Speaking from experience: online gto is hard. Very hard.
Suppose you are on the flop, hu 100bb, single-raised pot. Quite common spot. Let's consider cfr+ as our solver.
UofA did 1k iterations on the flop in their DeepStack, Sandholm & Brown did 1k-1.5k iterations on the turn. Let's not push it and suppose that our solver gives acceptable convergence in 200 iterations - which is already a gross assumption.
Average reaction time in hu is 5 seconds, so we are expecting an average iteration time = 5000 ms / 200 iterations = 25 ms per iteration.
And that's where the big problems come. Remember that cfr+ is a vector-vector algorithm, so it must went through all nodes, all turns, all rivers. An average tree in our situation is 120-150 nodes. Solver must process single node with all boards in less than 1ms, and it's just plain impossible with current computation power.


You are spot on! Currently, it is impossible to provide real-time `GTO’ solutions in sub 10 seconds. If someone is promoting this, you should think twice.

We did not approach this in the same way as research institutes, as our objective for Alpha Poker is not aligned, we have no intentions of becoming a bot.

sn0w wrote:

So, their solution must be abstracted to unknown degree (knowledge brings fear, eh? :D ) or they are using a precomputed solution at least on the flop. Precomputed solutions are easily exploitable.


As I mentioned before we use a blended strategy, but whether we provide precomputed solutions or use other methods, the opponent does not know of this. If I provide you OTB_Redbaron’s strategy on paper, of course, you can pick it apart and find ways to make money, until he realises you have this paper and then the meta begins.

sn0w wrote:

And even more, they are providing eq solutions in chinese rooms which is a very specific case: super deep stacks (300 bb+) and various antes up 1 bb, making eq computations even more complex.

All in all, I think they might provide _some_ eq solutions, but their quality is questionable.


Again you must consider what we are providing – an Assistance program. If you are one of the few players in the world with an eidetic memory and top notch exploitative game, then Alpha Poker’s value is questionable. However, we know our target demographic love to know their strategic options when facing tough decisions.

mlatinjo wrote:

Real time gto solvers are using precomputed gto solutions which are stored on the servers. It requires powerfull servers with a lot of storage. That is why it can provide gto solution in short time making it applicable real time. But off course they can't solve all spots, there are so many, and they can't solve multiway pots.


You are assuming all services take this approach. (if any exist for nlhe cash games - please share)


We appreciate all the comments, feedback and thought-provoking discussion. It is great to see a community of poker enthusiasts, professionals and hackers come together and push the boundaries.

If you would like to ask any further questions, feel free to email me (My email is in the brochure).

Oleksander)

Statistics: Posted by Alpha_Poker — Fri Apr 13, 2018 9:47 am


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2018-04-10T22:34:12+00:00 2018-04-10T22:34:12+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7582#p7582 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]>
Regarding real time helpers i think the only help would be to show what hand to play preflop (using gto charts) for the games that is hard to memorize. E.g. in omaha or tournaments or spin & go it helps a lot. Or postflop to display how good opponent range and own range hits board by showing % of draws, strong hands, top pairs etc. And with that info players could increase proift likely 1-2 max BB/100, which is still not enough to risk using software that is against T&C.

Statistics: Posted by mlatinjo — Tue Apr 10, 2018 10:34 pm


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2018-04-10T18:16:04+00:00 2018-04-10T18:16:04+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7581#p7581 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by HontoNiBaka — Tue Apr 10, 2018 6:16 pm


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2018-04-10T18:09:06+00:00 2018-04-10T18:09:06+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7580#p7580 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> mlatinjo wrote:

Real time gto solvers are using precomputed gto solutions which are stored on the servers. It requires powerfull servers with a lot of storage. That is why it can provide gto solution in short time making it applicable real time. But off course they can't solve all spots, there are so many, and they can't solve multiway pots.


Ah, and that's the question: to which part "realtime" corresponds to? :D

I was talking about computing eq in realtime from scratch, like DeepStack did.
If you think that they are providing precomputed preflop+flops, then this solution (at least in hu) will be just straight bad. A year or two ago those precomputed flops were fine. But in today's games humans at nl200+ are exceptionally good at finding leaks in static action abstraction. And static solution will be even worse in 6max, especially in chinese rooms.
As far as I know, both Simple Postflop and PioSolver quit their helpers based on static precomputed models. SP didn't evolve and develop their helper and it becomes outdated (info is from friend of mine who was their client). Piotr went to omaha. And why is that? Because there is no easy money in gto helpers.
Despite their neurobullshit, DeepStack did one thing right - they were using continuous resolving. Evs are much more robust than ranges. Even bad evs are better than not-so-bad ranges when confronting with rapidly changing stacks and bet sizes.

But it doesn't really matter if they are providing precomputed or realtime gto; gto alone won't crush chinese games where 50% of the time you are playing with effective stacks 300-700 bb in hu and where exists helpers specifically tailored for teamplay in 6max.

Statistics: Posted by sn0w — Tue Apr 10, 2018 6:09 pm


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2018-04-10T16:50:36+00:00 2018-04-10T16:50:36+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7579#p7579 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> sn0w wrote:

mlatinjo might be closer to the truth than he expects. :D

Speaking from experience: online gto is hard. Very hard.
Suppose you are on the flop, hu 100bb, single-raised pot. Quite common spot. Let's consider cfr+ as our solver.
UofA did 1k iterations on the flop in their DeepStack, Sandholm & Brown did 1k-1.5k iterations on the turn. Let's not push it and suppose that our solver gives acceptable convergence in 200 iterations - which is already a gross assumption.
Average reaction time in hu is 5 seconds, so we are expecting an average iteration time = 5000 ms / 200 iterations = 25 ms per iteration.
And that's where the big problems come. Remember that cfr+ is a vector-vector algorithm, so it must went through all nodes, all turns, all rivers. An average tree in our situation is 120-150 nodes. Solver must process single node with all boards in less than 1ms, and it's just plain impossible with current computation power.

So, their solution must be abstracted to unknown degree (knowledge brings fear, eh? :D ) or they are using a precomputed solution at least on the flop. Precomputed solutions are easily exploitable.

And even more, they are providing eq solutions in chinese rooms which is a very specific case: super deep stacks (300 bb+) and various antes up 1 bb, making eq computations even more complex.

All in all, I think they might provide _some_ eq solutions, but their quality is questionable.


Real time gto solvers are using precomputed gto solutions which are stored on the servers. It requires powerfull servers with a lot of storage. That is why it can provide gto solution in short time making it applicable real time. But off course they can't solve all spots, there are so many, and they can't solve multiway pots.

Statistics: Posted by mlatinjo — Tue Apr 10, 2018 4:50 pm


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2018-04-10T16:41:55+00:00 2018-04-10T16:41:55+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7578#p7578 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> It is surely a very solid range and it is very good way of getting an idea how to construct solid unexploitable range. It is aslo approximated because villain range on the current street is defined.

The huge difference between offline gto solver and real time gto solver is that real time gto solver has to define villain range itself (likely using what it thinks is preflop gto range then for each action what it thinks is gto range using limited bet sizes and raise sizes). But vs real opponent, which is not using gto range that a real time solver assumes, it is going to make huge mistakes in estimating value range. As an simple example, if villain who is very tight has on the river only nut hands, and gto solver
assumes that villain has what it thinks is gto range, then estimated value hands are going to be totally wrong. That way also bluff frequency is totally wrong because value range is estimated totally wrong. Real gto ranges should be unexploitable vs any kind of villain range and not just vs 1 defined villain range and vs few bet sizes / raise sizes.
As another example, lets say we are on the river, pot is 100bb both players have 200bb left. Gto solver might only solve spots with e.g. 33% bet size, 50% bet size, 75% bet size, 100% bet size and 200% bet size. But in this case villain bets 1bb. How is solver going to approach that spot? In offline solver you don't have this problem because
villain can use only bet sizes that you define so gto ranges are calculated only for those bet sizes.
Another big issue is balance of villain and own balance. Gto solver has to solve hands only for limited number of balances. E.g. for 20bb, for 40bb, 60bb, 100bb, 200bb. But what if villain has 68bb and hero has 58bb? Off course in all those spots, the only thing solver can do is approximate even harder, meaning that e.g. for 68bb balance it will provide you gto solution for the closes balance it has solved, in this example 60bb. And that way, stack to pot ratio is different, meaning that ranges are going to have again big mistakes.

Statistics: Posted by mlatinjo — Tue Apr 10, 2018 4:41 pm


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2018-04-10T14:51:31+00:00 2018-04-10T14:51:31+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7577#p7577 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]>

Speaking from experience: online gto is hard. Very hard.
Suppose you are on the flop, hu 100bb, single-raised pot. Quite common spot. Let's consider cfr+ as our solver.
UofA did 1k iterations on the flop in their DeepStack, Sandholm & Brown did 1k-1.5k iterations on the turn. Let's not push it and suppose that our solver gives acceptable convergence in 200 iterations - which is already a gross assumption.
Average reaction time in hu is 5 seconds, so we are expecting an average iteration time = 5000 ms / 200 iterations = 25 ms per iteration.
And that's where the big problems come. Remember that cfr+ is a vector-vector algorithm, so it must went through all nodes, all turns, all rivers. An average tree in our situation is 120-150 nodes. Solver must process single node with all boards in less than 1ms, and it's just plain impossible with current computation power.

So, their solution must be abstracted to unknown degree (knowledge brings fear, eh? :D ) or they are using a precomputed solution at least on the flop. Precomputed solutions are easily exploitable.

And even more, they are providing eq solutions in chinese rooms which is a very specific case: super deep stacks (300 bb+) and various antes up 1 bb, making eq computations even more complex.

All in all, I think they might provide _some_ eq solutions, but their quality is questionable.

Statistics: Posted by sn0w — Tue Apr 10, 2018 2:51 pm


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2018-04-10T13:53:34+00:00 2018-04-10T13:53:34+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7575#p7575 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]> Statistics: Posted by HontoNiBaka — Tue Apr 10, 2018 1:53 pm


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2018-04-09T21:15:21+00:00 2018-04-09T21:15:21+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7572#p7572 <![CDATA[Re: AlphaPoker realtime GTO assistance?]]>

Statistics: Posted by mlatinjo — Mon Apr 09, 2018 9:15 pm


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2018-04-05T14:34:47+00:00 2018-04-05T14:34:47+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3125&p=7564#p7564 <![CDATA[AlphaPoker realtime GTO assistance?]]>
has anyone used this software? a friend of mine suggested to take a look, looks like a great idea and support seem super friendly but also looks new to the market so im curious if anyone can give feedback before i try it out?

https://gyazo.com/b3c6c79fd3f7318786c36ddd77c0e28c
https://gyazo.com/d377853996ab9980994909d2beaff04c
https://gyazo.com/c06bf1fe907153d591f25f2c5c845159

they are related to this site http://www.alphapoker.org

Statistics: Posted by Boreku — Thu Apr 05, 2018 2:34 pm


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