Poker-AI.org Poker AI and Botting Discussion Forum 2017-12-22T23:17:56+00:00 http://poker-ai.org/phpbb/feed.php?f=22&t=3101 2017-12-22T23:17:56+00:00 2017-12-22T23:17:56+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3101&p=7490#p7490 <![CDATA[Re: Would an AI that had no memory of previous streets donk ]]> Statistics: Posted by mlatinjo — Fri Dec 22, 2017 11:17 pm


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2017-12-22T16:48:36+00:00 2017-12-22T16:48:36+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3101&p=7489#p7489 <![CDATA[Re: Would an AI that had no memory of previous streets donk]]> mlatinjo wrote:

Not only polarized. Also donk pairs that need protection. Anyway those go mostly in bet / fold range. If you bet strong hands and some solid draws and some hands that need protection, then you cna defend draws + strong hands vs raise and fold hands that need protection.
Did you ever look at solver programs? Like e.g. pio solver? It would answer your question / questions regarding optimal strategy

I'm of course familiar with pio but I don't have the program myself. I suppose my main mistake was conflating GTO play and winning online poker play. That's why I thought these small % polarized donk ranges are uncommon, because I base it on population tendencies and what I've seen players (+streamers,coaches) do.

Statistics: Posted by mediacalc — Fri Dec 22, 2017 4:48 pm


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2017-12-22T01:46:17+00:00 2017-12-22T01:46:17+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3101&p=7488#p7488 <![CDATA[Re: Would an AI that had no memory of previous streets donk ]]> Did you ever look at solver programs? Like e.g. pio solver? It would answer your question / questions regarding optimal strategy

Statistics: Posted by mlatinjo — Fri Dec 22, 2017 1:46 am


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2017-12-20T20:37:47+00:00 2017-12-20T20:37:47+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3101&p=7482#p7482 <![CDATA[Re: Would an AI that had no memory of previous streets donk]]> mlatinjo wrote:

In poker it makes sense to donk with some hands. E.g. hands that are strong enough to donk turn, bet river, but not strong enough to raise turn bet river. So if a donk range is polarized, IP player can't raise many combos, because he can raise only strongest hands for value.


So if we let a strategy converge as best we can to the nash equlibrium, then this strategy will have a donking %. Understood. I suppose my question was bad because it didn't assume people donk polarized ranges already (I see this as uncommon)

Thanks!

Statistics: Posted by mediacalc — Wed Dec 20, 2017 8:37 pm


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2017-12-19T22:07:03+00:00 2017-12-19T22:07:03+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3101&p=7480#p7480 <![CDATA[Re: Would an AI that had no memory of previous streets donk ]]> Statistics: Posted by mlatinjo — Tue Dec 19, 2017 10:07 pm


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2017-12-18T21:33:34+00:00 2017-12-18T21:33:34+00:00 http://poker-ai.org/phpbb/viewtopic.php?t=3101&p=7475#p7475 <![CDATA[Would an AI that had no memory of previous streets donk more]]>
An OOP AI that doesn't know position would still realise that donking is bad, right? Because it would bet and get raised by the stronger range a lot.

But would the donk % be very low like <2% or a much higher value like %20?

Statistics: Posted by mediacalc — Mon Dec 18, 2017 9:33 pm


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