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PostPosted: Mon Nov 27, 2017 11:13 pm 
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I know it uses neural networks and self-play and tries to approach GTO, but that's basically knowing nothing, are there more details available?

How would I go about implementing something similar?


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PostPosted: Tue Nov 28, 2017 2:03 pm 
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You might get some ideas from viewforum.php?f=25 and http://www.poker-ai.org/archive/www.pok ... dc6a93f62d


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